A rope will be needed to enter the next location vault 15 this is the initial reason for travelling to shady sands.
Where to find rope fallout 1.
I gather some rope and recruit ian to my team.
Colecovision is a tradmark of coleco holdings.
You need a rope.
In fallout 2 its only use is to climb down the well in the modoc caves.
There are two ropes in shady sands and both of them are in the same map.
We travel to vault 15 what awaits us there.
Quite a few merchants stock them including seth in shady sands.
There is also a rope located in vault 15 itself to allow immediate ascent to the third level.
There is another rope in a locker in vault 15 on a lower floor.
Or you can find one in the hut at the south edge of the agriculture fields in shady sands.
Hopefully a water chip so we can get this quest done.
You ll find a yellow key card that you should hang onto and also a holotape that you can use in.
The bookcase in the house and the other in towards the southeastern part in a small hut.
Locations edit fallout edit.
Use the rope on the beam hanging over the crater to create a way down.
About 45 feet in length.
In fallout there are three uses.
On a bookshelf in one of the buildings.
Climb down the rope.
Look up nma fallout 1 1 and the patch will come up.
Two are needed to descend the elevator shafts in vault 15 and one to enter the glow.
Rope is a strong thick line made of braided brahmin hair.
On the floor in the hut next to the field where the plants are growing.
This classic fallout guide goes over 3 spots to find ropes all three within one location.
Rope can be found in two places in shady sands.
You should be able to trade for one with the male guard at the entrance of shady sands.
Exit the cavern and travel towards vault 15 enter shady sands there is a green circle denoting a location uncovered during the travel to vault 15.
I can t seem to find the other one.